export const selectRandomHPGMissionSzenery = (code: string) => { const scenery = code .split("_") .map((n: string) => { const numbers = n.split(","); const parsedNumbers = numbers .map((num) => { if (num.includes("-")) { const [min, max] = num.split("-").map(Number); // creae a range of numbers return Array.from( { length: max! - min! + 1, }, (_, ai) => ai + min!, ); } return Number(num); }) .flat(); const randomI = Math.floor(Math.random() * parsedNumbers.length); return parsedNumbers[randomI]; }) .join("_"); console.log("scenery", scenery); return scenery; };